Survive Tulpar’s horrors, uncover dark secrets, and navigate intense psychological challenges throughout.
What is Mouthwashing?
[Intro] - 0 Days Before Crash
You will start the game with the opening scene in which your character, presumably the Captain of Tulpar, crashes the ship.
- (Crash the Ship)
- Choices are given to you (No other options).
- Find Anya’s ID Card: Inside the Utility Locker
- Hallway Scene: Turn back around if the door is locked, hallways are generated randomly during each gameplay.
[Scene 1] - 2 Months After the Crash
The story then jumps to sometime after the crash. You find yourself controlling Jimmy, the new Captain of Tulpar, as he discusses the current circumstances with the people on board. With dwindling supplies, you all decided to open the Cargo Hold in hopes of finding more supplies inside.
- Acquire Code Scanner
- Talk to all the crew members.
- Give Curly his medicine.
- Go to the Cockpit to get the code scanner.
- Open Cargo Hold
- Talk to all the crew members outside the Cargo Hold.
- Use the Code Scanner to get the code to the Cargo Hold Door (4517).
- Input the Code to unlock the door.
[Scene 2] - 7 Days Before the Crash
We go back in time and now we see the story through Captain Curly as he finishes his psychological examination with the ship’s nurse, Anya. The nurse then asks for a favor and we set out to talk to the other crew members.
- Talk to Jimmy and Swansea
- Talk to the crew members. (Jimmy, Swansea & Daisuke)
- Scan the code to open the case for the emergency axe inside the Utility Room (2609).
- Use the axe to help Daisuke out of the foam.
- Go to the cockpit to talk to Jimmy.
- (Navigate the Red Sea)
- Continue forward into the sunrise.
- Enter the cockpit and speak with Jimmy.
- Get the message from corporate.
- (Navigate the Cargo Hold)
- Continue forward, towards the TV.
- Play all of the channels (ends with the Ad for Mouthwash).
[Scene 3] - 2 Months After the Crash
Not much gameplay happens in this scene. Instead, we become privy to the crew members’ dismay as they find out that the precious cargo they were carrying all along were boxes full of Mouthwash.
[Scene 4] - 6 Days Before the Crash
In another flashback, as Captain Curly, we are burdened with the task of delivering the bad news to the other members of Tulpar. However, with a surprise celebration, there couldn’t have been a worse time to relay the information.
- Break the News
- Bake the Cake
- Use the machine to make nutrition pouches.
- Use the mixer machine to mix the Water (3142) and Gelatin (4213).
- Use Code Scanner to get the code for Sweetener (2341).
- Mix Plain Cake and Sweetener to finish the cake.
- Bring the Cake to the table and break the news to the crewmembers.
- Take the knife and cut your cake (move your mouse up and down liberally).
[Scene 5] - 3 Months After the Crash
In this scene, it’s another grueling day inside Tulpar and you go about your day as you check on everyone. This, of course, includes taking care of Curly.
- Check on Curly
- Find Daisuke’s ID Card: On the coffee table in the Lounge area.
- Check on Curly in the Medical.
- Find Anya
- Go to the Cockpit to talk to Anya (& Swansea).
- Give Curly Painkillers
- Go back to Medical.
- Pick up the painkillers from the desk and give them to Curly.
- (Celebrate Curly’s Birthday Once More)
- Talk to Curly at the table.
- Find a Knife
- Go to the Cockpit to pick up the axe.
- FEAST
- Bring the axe back to Lounge and use it on Curly.
[Scene 6] - 4 Months After the Crash
The crew members of Tulpar are steadily going down the deep end. The crash has wore down the others and even Jimmy to an extent. Thankfully, Anya has thought of a way to acquire more medical supplies.
- Check on the Crew
- Talk to all the crew members.
- Take the Mouthwash from Daisuke.
- Find Swansea’s ID Card: On the Food Vending Machine inside the Lounge area.
- Ask Swansea to give up the axe.
- Use the axe to destroy the foam near the medicine cabinet (outside Medical).
- Take Painkillers and Isopropyl Alcohol.
- Talk to Anya.
- Give Curly his Fucking Medicine
- Optional Steam Achievement: Give Curly the Mouthwash.
- Give Curly his painkillers.
[Scene 7] - 6 Hours Until Judgement
In this short sequence, it seems like we jumped forward in time. For one reason or another, Jimmy has barricaded himself inside the cockpit.
- (Locked Inside the Cockpit)
- Lock the door.
- Get the rope from the utility locker.
- Use the rope on the door.
- Take the broken metal pipe from the left side of the door.
- Use the metal pipe on the door.
[Scene 8] - 2 Days Before the Crash
This is a cutscene where we see Anya and Curly share a peaceful night in front of the screen that showcases the night sky. They can be seen discussing the view and their differing opinions with each other.
[Scene 9] - 5 Months After the Crash
Daisuke comes and finds Jimmy in hysterics. Anya has barricaded herself inside the Medical room with Curly. Worried, you and Daisuke speak to her.
- (Anya Locked in Medical)
- Talk to Daisuke.
- Go to Medical with Daisuke and speak to Anya through the door.
- Go to Utility
- Speak with Swansea by Utility.
[Scene 10] - 8 Hours Until Judgement
Once again thrust into a future scene, Daisuke is now injured. With only Jimmy and Swansea around, the older man demands the new Captain to go and look for something to help the younger man out.
- Find Disinfectant
- Go to the Cargo Hold.
- Use the Code Scanner to get past the gravestone block and enter the Cargo area.
- Go down the stairs.
- (Escape the Monstrous Polle)
- Navigate the Cargo area without running and making too much noise.
- Walk slowly and stop when the monstrous version of Polle comes near (indicated by the loud noise, static in your vision, the quaking of your surroundings, and the boxes moving).
- You can use the code scanner to see where the monster is.
- Reach the end where you can see the statue of Polle holding a Mouthwash and take the item.
- Use the Mouthwash on Daisuke’s wounds.
[Scene 11] - 5 Months After the Crash
Back to the present, there seems to be no choice but to go to the Utility room to access Medical to get to Anya and Curly. Jimmy and Daisuke concoct a plan to force Swansea to let them in.
- Knock Out Swansea
- Make a Spiked Cocktail by mixing Isopropyl Alcohol and Mouthwash.
- Talk to Daisuke about the Sweetener.
- Go to Daisuke’s cot and look for the Sweetener under his blanket.
- Mix the Plain Cocktail and Sweetener to finish the Spiked Cocktail.
- Find Jimmy’s ID Card: Near the broken Polle statue.
- Give Spiked Cocktail to Swansea.
- Take the Utility room keys from the unconscious Swansea and use them to open the locked door.
- Go inside the Utility room.
[Scene 12] - 1 Day Before the Crash
Sensing something off, Curly looks for the gun case only to find Anya having hidden it somewhere.
- Find the Gun
- Go to the Cockpit and talk to Anya.
[Scene 13] - 6 Hours Until Judgement
Later on, Jimmy looks for the gun case to use to defend himself. With the use of the code scanner, he finds the lock code for the case.
- Get the Gun
- Find Curly’s ID Card: Enter the Utility room and look at the right side of the functional Cryostasis Pod.
- Go to the Cockpit and open the Utility locker.
- Use the Code Scanner to reveal the emergency code inside (739).
- Go to Medical and interact with the briefcase in the compartment below Curly’s bed.
- Use the code to open the briefcase and take the gun.
- Exit the room.
[Scene 14] - 0 Days Before the Crash
The truth behind the crash is finally revealed and everything that has happened so far has come full circle.
- (The Truth)
- Go to Medical and talk to Anya.
- Go to the area outside the Cockpit and talk to Jimmy.
- Go inside the Cockpit.
[Scene 15] - 1 Hour Before Judgement
Things in Tulpar has all fallen apart. With Curly in his arms, Jimmy brings everyone together to celebrate a horrific birthday party together.
- (Happy Birthday Captain Jimmy)
- Carry Curly to the Lounge and lay him down on the table.
- Take the Knife and use it on Curly.
- Cut Curly’s leg.
[Scene 16] - Take Responsibility - Part 1
Jimmy digs deeper inside himself and inside Tulpar itself. At the end of the tunnel, Jimmy and Swansea have a final showdown.
- (Down We Go)
- Go inside Medical and drop down the Vent.
- Go further into the Vent.
- (No Turning Back Now)
- Once you reach the end of the Vent, you will see a note that says ‘NO TURNING BACK NOW.’
- From then on, don’t turn around and go back the way you came by walking backward (you can turn to face left or right only).
- Don’t stop walking backward until you go back to a hallway similar to the one inside the ship.
- Walk forward until you fall into a pit.
- Open the door and fall further.
- Enter the Vent and move forward.
- Take the gun and use it to shoot Swansea.
- (Graveyard)
- Walk forward into the mausoleum and wait for Swansea to approach you (indicated by your vision blurring and the sounds of his footsteps getting closer).
- Shoot Swansea 3 times to proceed.
[Scene 17] - Take Responsibility - Part 2
Jimmy finds Curly strapped on some sort of contraption and force-feeds him. Make sure to arrange things properly so that the food will go straight down for the former Captain.
- (Feeding Curly)
- Exit the Utility room and go to the hallway.
- Walk forward until you exit into a different area where you will find Curly strapped to a machine with a TV set in front of him.
- Watch the show playing on the television.
- Press the cake inside the TV.
- Take Curly’s leg.
- Go and interact with Curly. Turn the upper knob once, the lower knob once, and the right knob once. Leave the left knob as is.
- Feed Curly his leg.
- Watch the TV again and make Jimmy walk forward until he meets Curly.
[Scene 18] - Take Responsibility - Part 3
In this nightmare sequence, Jimmy navigates otherworldly places that is both familiar and foreign for him. Solve each puzzle and avoid the creatures that lurk around to proceed.
- (Ultrasound)
- Inside the Vent, walk forward until you encounter a large lump of meat growing on the wall.
- Take the ultrasound gadget from the table and shine the light to see what’s inside the lump on the wall.
- Direct the light around it until you find a creature with four legs wiggling inside. Let the display showcase it clearly until it disappears. Do this two times.
- (Escape the Vent)
- Navigate the Vents and avoid the centipede-like creature that will roam around the Vent.
- You may change your path every so often or stick to the sides of the Vent to avoid the creature.
- Continue to walk forward until your vision fades to black and you return to the ship’s hallway.
- (Hallway of IDs)
- Continue to walk through the whirlwind of IDs and up the stairs where the bottles of Mouthwash fall.
- Talk to the Polle statue.
[Scene 19 - END] - 0 Hours Before Judgement
Finally catching up with the present, Jimmy leaves what’s left of the crew and brings Curly to the final destination. The story comes to a dreary close.
- Go Home
- Carry Curly to the Utility room.
- Place Curly inside the Cryostasis Pod.
The End of Tulpar
Congratulations! You’ve braved the depths of Mouthwashing and uncovered the darkest secrets of the Tulpar. Facing each twisted challenge and unsettling truth took courage, but now you hold the full story. As you leave the eerie silence of the ship behind, remember the journey—and those haunting moments that kept you on edge. We at GameEels hoped you were able to make use of this comprehensive Mouthwashing full game guide.